
INSTRUCTIONAL DESIGN.
SMARTER.
Learning is a venture.
I craft interactive learning experiences using storytelling and the art of visual design to immerse people in learning ventures they can apply to their world.
Learning is a venture.
I craft interactive learning experiences using storytelling and the art of visual design to immerse people in learning ventures they can apply to their world.
Let's mastermind to illuminate the root cause of the problem and build learning for stronger performance.
Let's mastermind to illuminate the root cause of the problem and craft learning for stronger performance.
Identify the NEEDS.
We identify the audience and their needs to ensure a learning experience will solve the problem.
Define the PROJECT.
We establish the expected behavior changes and measures, define the project and establish content.
Agree on the CONCEPT and then DESIGN.
We agree on a concept and then I design the experience. Along the way you review the iterations.
Deliver the FILES.
I deliver the files and you take it from there. We review the project for successes and improvements.
Identify the Needs.
We identify the audience and their needs to ensure a learning experience will solve the problem.
Define the project.
We establish expected behavior changes and measure, define the project and establish content.
Agree on the concept and then design.
We agree on a concept and then I design the experience. Along the way you review the iterations.
Deliver the files.
I deliver the files and you take it from there. We review the project for successes and improvements.
I keep evolving.
I use Articulate Storyline 360 and Rise, in addition to Photoshop, Illustrator, InDesign, and Camtasia to craft online learning experiences. I'm continually evolving my skills to elevate learning experiences.
I keep evolving.
I use Articulate Storyline 360 and Rise, in addition to Photoshop, Illustrator, InDesign, and Camtasia, to craft online learning experiences. I'm continually evolving my skills to elevate learning experiences.

